![]() ![]() “Before that, saying ‘I want to do a movie with computers’ was considered ridiculous,” he says. ![]() Sito pinpoints the crux of the digital revolution as the period from 1991 to 1995, when films with groundbreaking animated technology such as Terminator, Toy Story and Jurassic Park were released. ![]() The division’s current chair is Tom Sito, whose career began under the tutelage of the legendary Chuck Jones (think Looney Tunes) and some of the original Disney animators dubbed the “Nine Old Men.” He recently completed a comprehensive history of computer animation, and says flatly: “Animation as an art form has moved into the center of modern digital culture.” “The fact is animation is at the core of most digital media creation today.” It’s a common mistake to associate animation only with kids’ films and TV cartoons, says past Hench division chair Kathy Smith. Hench Division of Animation and Digital Arts. “Animation as an art form has moved into the center of modern digital culture,” says Tom Sito, chair of the John C. USC has a reputation as a longtime leader in cinematic arts and game design, but its faculty and alumni are also at the forefront in creating digital humans, virtual reality, 3-D digitization, science visualization and other technology that brings fantasy worlds to life. Hench Division of Animation and Digital Arts at the School of Cinematic Arts and several units at the USC Viterbi School of Engineering play in pushing the boundaries of what can be visualized. It takes math, computer science and software development-as well as a rich understanding of human emotion, movement and artistic rendering-to bring these characters alive.Īnd they also may not know the critical roles that the John C. Films with cartoon characters are easy calls, but what about special effects-laden projects such as Gravity or The Hobbit? They feature live actors shot in front of green screens, and many scenes use computer-generated animated effects that increasingly blur the line between reality and fantasy.īut moviegoers watching a superhero shrink convincingly to the size of an ant or a monster shake its realistic tufts of fuzzy hair might not realize the complexity behind it all. Today, movie fans can be forgiven if they can’t tell the difference between animated and live-action films. In that film, he points out, nearly all the scenes on the planet Pandora were computer-generated with animated performances closely based on the performances of live actors. “Nobody called Avatar an animated film, but it is,” says Michael Fink, chair of the film and television production division of the USC School of Cinematic Arts. But what about live-action blockbusters like Jurassic World, The Avengers or Mission Impossible? If films like Inside Out or The Good Dinosaur were on your list, you’re not alone. Quick, can you name the best animated movies you saw this year? ![]()
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